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John Smedley raised $ 30.5m for new Etherlink game


John Smedley, a veteran in the gaming industry and former CEO of the Daybreak Game Company (formerly Sony Online Entertainment), is making his first Forest on Web3 Gaming with a new AAA shooter featuring Tezos Layer-2 (L2) Blockchain Etherlink.

Smedley led by the unique POSSIBILITY Studios (DPS) raised $ 30.5 million in a cycle of funding led by The gaming dedicated to the venture capital firm Bitkraft And the European Hedge Fund Management Company Brevan HowardAccording to a statement shared with Cointelegraph on Thursday.

Funds will be used to develop the new open-world massively multiplayer online first-person shooter (MMOFPS), reaper actually, saying it will include Etherlink to enable traditional web3 components such as characters, bases, skin and more.

“The Tezos Foundation and the Development team behind Etherlink share our vision about the game which is the most important thing,” Smedley told Cointelegraph. “The developers prioritized the formation of a chain that reflects it; there on their tagline: play, owner, trade.”

Big Shedley Games: Everquest and Planetside 2

SMEDLEY is most famous in the gaming industry for the co-creation of the Everquest, a 3D fantasy themed the theme of a widely multiplayer online game (MMORPG) released by Sony Online Entertainment in March 1999.

He also co-co-he developed a free-to-play MMOFPS, Planetside 2, featuring large battles that support up to 2,000 concurrent players throughout the massive continents.

The latest funding of the funding supports the accelerated development of the Reaper Actual, a new AAA shooter available on Steam, the Epic Games Store and through Reaperactual.com at the launch.

Related: Pudgy Penguins debuting a play-to-win game on ton

Smedley tempted the new game in an X post in March, showing a picture next to Planetside 2 Creative Director Matt Higby and Fallout artist Tramell Ray Isaac.

John Smedley (left) next to Matt Higby and Tramell Isaac is teasing a new DPS game in March 2025. Source: John Shedley

The DPS team announced the release of the “Foundation” Alpha in the coming weeks, which would include accessing the game and onchain that could be traditional assets.

Why Tezos and Etherlink?

Smedley’s choice of Tezos and Etherlink for his latest MMOFPS game aims to support large volume transactions, excellent energy protocols and secure smart contracts, DPS said the announcement.

Tezos and Etherlink’s vision also aligned with Smedley’s approach to bring traditional web3 players by making optional, focusing on the easy to access, he said.

Games, Tezos, Web3, Layer2, Gamefi
Reaper actual poster. Source: Unique Studios of Possibility

“Certainly, low fees are really good for our players, but it’s also the general approach to the first community development,” Smedley said, and added:

“It is also very important that they continue to make dramatic improvements in L1 that serve to make the general experience for our players a better. Lower and lower transaction times. It is more stressful in expanding things like what languages ​​can use. We look at Etherlink and Tezos as a very numbing blockchain ecosystem.”

According to Alex Chong, Chief Operating Officer of Gamefi at the Everest Ventures Group, DPS’s Etherlink announcement could mark a modified ambition, but also brings déjà vu. “

Web3 gaming players are “yet to old”

“If this news dropped during the 2021-2022 cycle, I would not take a bath,” Chong told Cointelegraph, referring to repeated titles of major gaming companies moving in Tokens that are not relevant (NFT) or Web3.

“But we’ve seen a two-year drought since-a little fanfare, more fallout,” he said, and added:

“There are many AAA -style web3 games such as illuvium or shrapnel that sometimes boast long -term wait and active betas, but quietly fades as their tokens and NFT values ​​have refused.”

According to Chong, the downfall of the NFT and Web3 adoption for playing the last few years has been featuring the main issue, with the web3 playing “has not been matured by its player.”

In traditional play, players invested in time because the game was fun, competitive, or emotional resonant, while on the web3, so many players were just pursuing the next airdrop, Chong observed.

“The second price of the token is sinking or NFT floor has fallen, they are gone. This pattern-pointing contact driven by revenue-makes it difficult for even AAA titles to maintain daily active users or significant maintenance,” he said.

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